A Fully Narrated Tutorial on how to effectively create modular assets which can be used to create large buildings. Step by Step tutorial covering how to create simple modular pieces of a house using the latest version of Autodesk Maya ( the principles taught here can be applied regardless of the software you use)
This tutorial teaches how to do this by making very simple buildings, but the same ideas can be applied with more complex buildings and different styles.
Duration : 1hr 30mins
_How to plan before starting to create the model
_Making modular/tile-able pieces of a house which are used to make a larger house
_UV Mapping modular pieces in such a way as to save on texture resolution
_Texturing the model with Substance Painter using the provided materials
Note :The materials provided cannot be shared or sold on any marketplace