A Complete Tutorial that teaches how to easily create a prop (barrel) from start to finish. Fully Narrated instructions on how to model, UV, sculpt, and texture.
_Model and UV using the latest version of Autodesk Maya.
_Sculpting using the latest version of Zbrush.
_Texturing with Substance Painter(*texturing portion requires a separate smart material, sold separately)
_Various different tips for how to make stylized assets.
_Project files included; Maya, Ztool, Substance Painter and Marmoset Toolbag scene
Please note the tutorial is made with the latest version of software, but previous versions can be used as well.
*The texturing portion of the tutorial requires a specific stylized smart material (3dex stylized smart material 2.0) to be able to follow. This material is sold separately.