A Fully Narrated Course that teaches the fundamentals of figure sculpting
Duration : 6hr 32min
Instructor : David Bittorf
Project Files Included
This is a step-by-step course which covers how to sculpt a dynamically posed female figure in ZBrush. This course is designed to teach how to create asymmetrical figures and add realistic detail.
Learn how to incorporate proportion, muscle anatomy and bony landmarks into your sculpt. You will see this sculpt in its entirety from start to finish.
This tutorial assumes you have a basic understanding of the ZBrush Interface. Project files are also included to help you follow along.
***37 tutorial videos MP4 (1920x1080) ***
***36 individual ZBrush files that give you the exact starting point for each video***
***4 PSDs, 3 JPGs References***
***Link to 3D rotatable reference file***
_Learn how to create clothing and hair in ZBrush
_Learn how to create dynamic cloth in Maya and import it to your scene
ZBrush 2020 or newer is needed to access project files. Maya (any version) is needed for optional cloth simulation. Photoshop (any version) is needed to open reference PSDs.
License: All videos and files associated with this course are for educational purposes only. Commercial use of any of the files granted through this course is not permitted. Videos and files may not be shared or sold in any form online or otherwise.
Contact firstname.lastname@example.org if you have any questions before or after purchasing